A dedicated, intuitive Skin shader will make it easier than ever for artists to create complex, layered skin. New ShadersV-Ray 3.0 includes several new and improved shaders, including a new Skin shader, ray-traced SSS, and support for OSL. Under Development: VRmats include a standalone Material Editor that will be consistent across V-Ray platforms. The functionality of VRmats opens the door to easy asset sharing. For example a VRmat material may be created in V-Ray for 3ds Max and transferred directly to V-Ray for Maya, SketchUp*, or Rhino*. VRmats (formerly Vismats) are universal V-Ray Shaders for use across multiple applications. VRmatsV-Ray 3.0 introduces VRmat functionality to 3ds Max. Users can save and share their own presets as well. They encourage beta users to test these presets on a variety of their own scenes and submit feedback. Selections include a range of choices for interiors, exteriors, still images, animations, etc. With the Quick Settings dialog, artists can render settings using a single slider, and new rendering presets are available based on an artist's needs for a particular scene. Quick Settings and PresetsTo speed up artists workflow even further, V-Ray 3.0 introduces Quick Settings and an expanded list of Production Presets to fine-tune quality and speed. Stay tuned for upcoming videos, where They will demonstrate progressive rendering using Irradiance and Light Cache. In this example, Chaogroup team showcases how to easily fine-tune V-Ray Fog. Progressive RenderingWith the new Progressive Renderer it's possible to set up a scene in seconds and iterate even with the most complex V-Ray features. Direct links to updated documentation and tooltips will also be coming with the new interface. These modes can be toggled at any time to reveal additional controls, but most artists should find the Quick mode effective for their daily production work. V-Ray 3.0 includes 3 UI modes: Basic, Advanced, and Expert. New User InterfaceIn V-Ray 3.0 Chaosgroup has implemented a simpler User Interface. V-Ray 3.0 for 3ds Max is coming really soon and here the list of the New Features of this version
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